5/30/2023 0 Comments Skyrim enchant console calculator![]() However, if you are more interested in the soul drain of your enchanted items rather than the gold value, look to that mod, since mine does nothing This mod will not do as intended if used with the Enchantment Reload Fix SE (made by egocarib, ported by Vermunds), since that mod recalculates the item values to match those shown in the enchantment interface as part of the fix for the soul drain issue. It includes the original notes i wrote about how it works. If you use the Creation Kit or TES5Edit/ SSEEdit you can just add the correct effect type to a base enchantment with the condition GetIsID Player != 1. The downloads page includes an esp which just contains the magic effects i created for this fix, 1 for armour and 1 for weapon enchantments. It is possible for a mod to have fixed the issue if it has added conditional effects to the base enchantments. Therefore, if you use any mod which changes the base enchantments (Creation Kit ID starts with Ench and ends with Base),Īny of these enchantments which still suffer from the value problem will need to be fixed by a patch mod. It may therefore conflict with any other mod which changes these items, either overwriting their changes or being overwritten, depending on load order and what is changed.Ī note on load order: If you have mods which affect base enchantments, so long as you place them after Enchantment Value Fix, you should get all the features of those mods, only losing the fixed values for the base enchantments changed by that mod, while retaining any which aren't touched. This mod changes the base enchantment definitions. For information about load order please see the next section on compatibility. esp into the Data folder and activate it. So if that is your main concern instead of item value then i suggest you look to the mod linked below in the Compatibility section.ĭo note that mod will set your item values to the incorrect ones shown in the enchanting table for all time, not even a restart and reload will fix it, so it's a choice between this mod and that one since they are not compatible. I primarily use enchanting to level up and make cash, and my enchanted weapons which i use in combat generally have instant effect enchantments (1 sec soul trap, 1 sec paralyze etc) so i don't notice that issue. ![]() This mod WILL NOT (so far as i am aware) make any changes to the soul drain of items associated with reloading from a save. XBox360, would need confirmation if they somehow fixed it for the SSE generation). This seems to be an engine bug and is present on PC and consoles (at least it was for Skyrim on that generation of consoles e.g. This mod WILL NOT stop Skyrim from showing incorrect values in the enchanting interface. This mod WILL fix the value of all base enchantments in unmodded SSE, including the one added in Dragonborn (left the name out in case it's a spoiler :-)) The game is saved, loaded, cold restarted etc. ![]() The value is auto calculated by the game based on the item's enchantment power and soul size, and will be correct and stable no matter how many times This mod WILL cause all player enchanted items to have the correct value as soon as they are created in the player's inventory and for all time after. (although this annoyed me less since by then we have banish and really too much gold!) No more late game enchanted daggers being worth 94 gold. No more early game exploit with 600 gold plus for a weak turn undead dagger. Otherwise all you need to know is that the enchanting table will still show silly values, because that's an engine bug.īut the items you make will all have proper values, and will increase in value correctly as their power increases. So if you want to read that then it is here There is a big long rambling description that i wrote many years ago when i put this up for regular Skyrim. now they have the correct value as soon as they appear in your inventory and for all time. This mod fixes the bug in Skyrim and SSE where player enchanted itemsĪnd. If the answer to any of these questions is yes, then you have come to the right place! ![]() ![]() My very slightly popular fix for Skyrim finally comes to SSE!ĭoes it annoy you that a simple player enchanted dagger at the beginning of the game will be worth far more gold than the "professionally" enchanted versions that can be bought or found?ĭoes it irritate you that the value of player enchanted items appears to decrease as skill level, perks and power increase?ĭoes it vex you that the value of player enchanted items in your inventory change if you exit to the desktop and then reload the game?ĭoes it grind your Thu'um that these items will change value again if you then enchant a new item after the exit and reload? ![]()
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